Thursday, October 24, 2013

10 Second Rough

Here's the first 10 seconds to get an idea of the current pacing and feel. I'll add background colors and textures and the assets that are absent.

Tuesday, October 22, 2013

Monday, October 14, 2013

Character Lineup

Here's how the characters for the video game animation are looking. They're representations of art mediums as a chemistry set. Obviously there are a myriad of art mediums and these aren't all of them.

Tuesday, October 8, 2013

Style Frames





These were some newer style frames testing illustration style and color palette.

Tuesday, October 1, 2013

New Direction

I've scrapped the first idea in favor of one that gets the same point across visually with no narration. I'll use bright colors and a fun jazz song cut to about a minute to show a chemistry set that represents the different art mediums. As the music picks up, the elements come to life, some combining to make others. They notice a blank square in their periodic table, and a large group come together to make the newest art medium: video games. Then they all dance back into the cabinets which spell "ART"